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PROP

ARTIST

We are looking for a talented artist to join our team as a prop artist

Responsibilities

Work closely with the lead artist and art director to craft compelling and visually outstanding next-gen assets

Create models, textures and materials for both hard surface and soft surface/organic game assets varying from different styles and complexities

Integrate objects and textures into game engines like Unreal, Unity, or similar

Maintain a balance between visual quality and performance requirements

Qualifications

Excellent Knowledge of modeling tools such as 3ds Max, Maya, Zbrush

Mastery of the PBR Pipeline for the creation of textures

Work from photo reference and concepts during production of assets

Ability to work in a team, good communication skills

apply